Wesdex Studio

Curator's
Last Wish

A 2D adventure game about a camera that takes the wrong kind of pictures.

You take a job at a small-town museum. The curator hands you an old camera and asks you to photograph three objects that surfaced after a recent earthquake. The work seems simple. Go out, find them, take the pictures, come back.

The camera doesn't work like any camera you've used. The pictures come out wrong, or maybe they come out too right. The things you photograph start to feel different after. You're not sure if the camera is changing them or just showing you what was already there.

The town is quiet. The cracks in the ground are not. Something shifted when the earthquake hit, and the curator is in a hurry to get those photographs taken.

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