THE CAMERA
Your camera is more than a tool. Use it to stun enemies, parry attacks and uncover supernatural secrets.
WESDEX STUDIO PRESENTS
A 2D adventure where every photograph reveals something that should have stayed hidden.
After a devastating earthquake, the ground around a quiet town opens and reveals things that have been hidden for centuries.
You work for the local museum. The curator gives you a strange camera and sends you beyond the town to investigate three magical artifacts.
But the camera has a purpose of its own — and the curator knows far more about it than he admits.
Your camera is more than a tool. Use it to stun enemies, parry attacks and uncover supernatural secrets.
Explore fields, a mysterious town, the museum and dangerous areas revealed by the earthquake.
Protect your camera. Enemies can damage it, and keeping it working is essential to your journey.
Each artifact carries a history connected to an ancient war, forgotten gods and a power someone is desperate to reclaim.
The sword of kings. Said to have descended from the heavens as a gift from the gods. It vanished after the Great War.
Created during the Long Winter to light the royal family's path. Legend says its glow could be seen beyond the castle walls.
A key once used to open a hidden refuge beneath the capital. Its last keeper died in the old sewers, taking its location to the grave.
THE TOWN
Begin in a quiet grassy area outside the museum. Learn the basics, meet the townspeople and prepare for what lies beyond.
THE PLAYER
After a difficult past, the player leaves his old life behind and settles in the small town. A simple museum job becomes something much bigger.
THE CURATOR
A wealthy, art-loving curator from a foreign land. He is obsessed with the camera and wants its power for a deeply personal reason.
MADDIE
A lifelong resident of the town who runs the local shop. She can help the player prepare for the journey.
THE SPIRIT
A supernatural being trapped inside the camera. Long ago, a cult imprisoned the gods and their children inside objects.
THE CURATOR
When you return with the artifacts, the museum is no longer safe. The curator's true intentions finally come to light.
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